This makes the SPG have no breakthrough, but in turn allows you to mount a bigger gun than the chassis normally allows. The 24 pounds (11kg) type with a 15 foot (4.6m) guide pole was the most widely used variant. Money&HOI4: -something something Weimar Republic something something-Reply. Of course you must add engineer company, motorized recon company, and support artillery to buff this optimized division. Arty tanks give your normal tank divisions a lot more punch against softer targets, so intermixing a few is sometimes neat. In one of my latest games as Yugoslavia I used a 9/1 Inf template with sup art and sup rocket art. The British engineer William Hale designed a rocket with a combination of tail fins and directed nozzles for the exhaust. #10 Sohei Sep 4, 2017 @ 12:54am The upside of rocket artillery is that it has better soft attack (and maybe breakthrough?) This imparted a spin to the rocket during flight, which stabilized its trajectory and greatly improved its accuracy, although it did sacrifice somewhat of the maximum range. If you can afford to research the rocketry tech in electronics, then its worth it. Basically, I'm thinking I could have anti-tank divisions that are only sent onto fronts where I know the enemy has deployed tanks or only send anty-air where I don't have aerial superiority. Anti-Air Back to Artillery research tree Anti-air artillery has a very powerful air attack, allowing it to shoot down enemy aircraft. Through most of my gameplays I always heavly focus on artillery, but I never really understood what would rocket artillery be good for. The development was chiefly the work of Col. (later Sir) William Congreve, son of the Comptroller of the Royal Arsenal, Woolwich, London, who set on a vigorous research and development programme at the Arsenal's laboratory; after development work was complete, the rockets were manufactured in quantity further north, near Waltham Abbey, Essex. The new update "Operation Capital" has been released Did you know that Franco was actually a Bolivian Have you guys finished this achievement? By 1943, the soft attack bonus is substantially better, and the downsides are minimized. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. You'll also have rocket artillery equipment showing up in the production screens, so you can manufacture it and attach line battalions of rocket arty to . Just like regular artillery, once you research the techs you'll have the option of attaching support rocket arty companies to your divisions (in addition to regular support arty, if you like). Poland has war goals against Poland to take Poland. The higher accuracy of gun artillery means that it can be used to attack an enemy close to a friendly force. Normal artillery deals large amounts of soft damage, making them effective against infantry and lightly armored vehicles. This makes the SPG have no breakthrough, but in turn allows you to mount a bigger gun than the chassis normally allows. I find regular line artillery to be better 99% of the time. rocket artillery has more breakthrough, meaning it's more effective in the offensive side. Although the hammered soft iron he used was crude, the bursting strength of the container of black powder was much higher than the earlier paper construction. Several rocket cases were collected from Mysore and sent to Britain for analysis. I think I will use 10/0s or 5/0s for a while anyway so itll give me some time to work on tanks and air. I addition to the things people are saying here while I cant remember how its split rocket artillery has a different distribution of steel and tungsten for its resource values (I believe it requires more tungsten and less steel than arty) so if you are a minor with the right resources then it may be a good idea to invest and focus on that direction in case you struggle with getting all the resources you need for all your equipment. Going from arty 2 to rocket artillery has no retention. New comments cannot be posted and votes cannot be cast. Below is a list of conversions for equipment names to equipment codes in Hearts of Iron IV. Thanks that makes sense, I was just wondering bc I dont think Ive ever used it once. Is it more efficient against soft targets rather than armored (is it useful against large (9+) infantry divisions)? This makes sense, I never play multiplayer so there could be use in some games albeit the cost of it. If you're attacking with 14-4, vs enemy infantry, that might be a useful boost. 251/20), Canon de 76 mm modle 1943 (Canon de 76 mm mle 1943), Solothurn S-18/1000 (Solothurn S-18/1000), Bofors 37mm pansarvrnskanon (Bofors 37mm), 75mm pansarvrnskanon m/43 (75mm pvkan m/43), Bofors 37mm panservernkanon (Bofors 37mm), 47 mm Schneider-Concordia 1936 (47mm Schneider 36), Armata plot. Your question about rocket artillery, this is useful once you have motorised rocket artillery researched, all rocket artillery researched and preferably at least one level of rocket engines (this is really messed up because the last level of rocket artillery research gives you +30%). Therefore, rockets typically have longer range while the rocket launchers remain small enough to mount on mobile vehicles. [citation needed], Congreve introduced a standardised formula for the making of gunpowder at Woolwich and introduced mechanical grinding mills to produce powder of uniform size and consistency. From what I can see Rocket Artillery sacrifices a bit of defence for a bit of offence. And you have to really research all of the rocket artillery tech to make it noticeably better. Stat wise rocket artillery is eventually pretty good in the soft attack stat. 36), TA calibru 37mm model 1939 (Astra Rheinmetall 37mm), Canon de 75 modle 1897 (Canon de 75 mle 1897), 10.5 cm Leichte Feldhaubitze 18 (10.5 cm LeFH 18), Cannone da 75/27 modello 06 (Cannone da 75/27), Cannone da 149/40 modello 35 (Cannone da 149/40 m/35), 7,5 cm Gebirgskanone M. 15 (7,5 cm M. 15), 15 cm schwere Feldhaubitze M. 15 (15 cm schw. They could be fired up to two miles, the range being set by the degree of elevation of the launching frame, although at any range they were fairly inaccurate and had a tendency for premature explosion. Fuel Usage: How much fuel a unit uses while it is operating. How is rocket artillery is more powerful? Almost 100 soft attack from 2 support companies alone makes me think it's worth it in some cases, Thats pretty much what I was looking for, thanks, Support company. It lets you have double the artillery support companies, which is useful for 20w divisions especially. Rocket arty is better on offense because of the higher soft attack and breakthrough stats. conclusion. So, from what it sounds like, you want pure AA/AT divisions. Reddit and its partners use cookies and similar technologies to provide you with a better experience. The original rocket design had the guide pole side-mounted on the warhead, this was improved in 1815 with a base plate with a threaded hole. Additional bonuses and effects of adding a support company to overall division stats can be seen in the tooltip in the division designer. Each level also adds +25% to the infantry Hard Attack. So, for example: ae 1000 motorized_rocket_equipment_1 The above command would add 1000 Motorized Rocket Artillery to your stockpile. I also think the truck mounted rockets are a great way to add soft attack to your tank divisions without slowing them down. 3 mo. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Paradox Forum. Which is better? Forum list . Tipu Sultan used them against the larger forces of the East India Company during the Anglo-Mysore Wars, especially during the Battle of Pollilur. This page was last edited on 9 August 2022, at 02:46. They may be capable of very destructive strikes by delivering a large mass of explosives simultaneously, thus increasing the shock effect and giving the target less time to take cover. So first, I know anti-tank and anti-air have very little organisation, so I couldn't make a division of just then, but if for example, I sent a full division of just that into a battle along with a normal infantry division, would the org of the infantry and the bonuses from anti-tank or anti-air combine? Report. Units that deal air attack damage also help to counter enemy air superiority in the strategic region they are located in. https://paradoxinteractive.pxf.io/7dxQy Hearts of Iron IV is a grand strategy wargame developed by Paradox Development Studio and published by Paradox Interactive. meaning in a fair 1v1 scenario arty always outperformes rocket arty. The rocket body was lashed with leather thongs to a long bamboo stick. Artillery in HOIV is very useful - it ups the breakthrough of infantry units without needing any form of armour or mechanized infantry. A screenshot of the division should help to clear it up. You may first need to unlock equipment before using it. Mechanized Equipment III (Mechanized III), Improved Guided Missile (Guided Missile II), Advanced Guided Missile (Guided Missile III), Motorized Rocket Artillery (Mot. Katyushas are useful for being very cheap, hard-hitting, and fast. If we look at how much each method produces by 258 days, the rocket1s are at about 33000%, while the arty3s are at about 35500%, which is an extra 2500% production, which is the equivalent of 25 days or nearly an entire month. Menu. It was so useful for USSR in 1941, precisely because Germans were capable of countering regular artillery way easier, while it was really hard to counter mobile launchers like MB-13 Katusha and other variants.-Rocket artillery allows for much larger . Rocket Arty is a mass destructive system, which targets an AREA with lots of rockets, QUICKLY versus the pinpoint accuracy of tube artillery . Maybe a slightly better fit for Infantry designed to hold the line. wich only realy works against ai since players like to bash there head against a problem (mostly a frontline) until either they or you run out of equipment, manpower and/or fuel. Then yes. The Japanese also deployed a limited number of 447mm rocket launchers, termed 45cm Rocket Mortars by United States personnel who test-fired them at the close of the war. Rocket launch or alien invasion? i started experimenting with artillery tanks and they seem like very effective really but then i've not really been using armor very often anyway. Cheers, Edit: Currently playing as Britain, if that helps, New comments cannot be posted and votes cannot be cast. I rarely use it. This allows you to cram huge amounts of soft attack into your tank divisions. All trademarks are property of their respective owners in the US and other countries. Although individually these rockets were not accurate, dispersion error became less important when large numbers were fired rapidly in mass attacks. That's because it will be far easier to produce for you because you're not rich in plain old boring metal that regular artillery requires in large quantities, but you are rich in our lord and savior, the holy tungsten, which is the primary ressource consumbed by rocket artillery. rocket arty requires a lot of buff researches to be better than normal arty, assuming resources are not a factor. It will greatly offend the sensibilities of any hoi4 player, lol. However, their low soft attack means they are not very effective against softer targets, such as infantry. Poland has war goals against Poland to take Poland. its good as a support though. Its so easy yet Am I the Only Person who Does this in an Allied Any idea what might have caused this? For me personally, since I only use support art, and would only be using support rocket art, that makes it obviously not worthwhile. Artillery uses 2-3 steel and 1 tungsten, rocket artillery uses 1 steel and 2 tungsten. The advantage of specialized tanks is speed (i.e. Artillery technology: Technologies that unlock and improve all types of artillery, including anti-tank, anti-air and rocket artillery. Making divisions with pure AA OR AT is usually a very bad idea. Light SPGs can mount medium howitzers, while medium SPGs can mount heavy howitzers. An example is: /ae 1000 artillery_equipment_1 - using this command would add 1000 Towed Artillery. Arty3 costs 4.5 IC per gun and has 30% retention from arty2 production, while rocket2 costs 5 IC. Anti-Air guns prevents the design from being used as a regular tank, while artillery weapons allow the design to fielded as a Tank or as Self-Propelled Artillery and high-velocity and most regular Cannons allow the choice between Tank or Tank Destroyer role. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission. 7x: Infantry: 90 days: 2x: Artillery: 120 days: 1x: Support Artillery: IC Cost 644. Machines were also employed to ensure the packing of the powder was perfectly uniform. The range was perhaps up to three-quarters of a mile (more than a kilometre). Create an account to follow your favorite communities and start taking part in conversations. Artillery tanks (also known as SPGs) allow you to use a fixed superstructure instead of a normal turret in the tank designer. Contents 1 Archetype 2 Type 2.1 Parent 2.2 Family 3 Variant 4 Designer 5 Statistics 5.1 Army values Anti-air artillery has a very powerful air attack, allowing it to shoot down enemy aircraft. PDXCON New comments cannot be posted and votes cannot be cast. Press question mark to learn the rest of the keyboard shortcuts. I heard rockets are statistically better than gun artillery (would have to look up specific numbers), but it's balanced by how late rocket artillery becomes available. [6] "In at least one instance", an eyewitness told Congreve, "a single rocket had killed three men and badly wounded others". Press question mark to learn the rest of the keyboard shortcuts. Support Companies technology: Technologies that unlock and improve all types of support battalions: Engineers, Reconnaissance, Military Police, Maintenance, Field Hospital, Logistics and Signal companies. Which is better, I never use rocket artillery. A very tiny difference, but a difference. Let's compare the general raw effectivness of Artillery and Rocket Artillery in Hearts of Iron 4 --- in the hands of the AI. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Tipu Sultan's father Hyder Ali successfully established the powerful Sultanate of Mysore and introduced the first iron-cased metal-cylinder rocket. Top HOI4 infantry template would be the 7/2, 20 width one. I also love the idea of a hybrid recon entrenchment tank. Press question mark to learn the rest of the keyboard shortcuts. An infantry division marching at 4 kph is well-matched by combat battalions marching at 4 kph as well. I can be swayed. You also might be dumping all available steel into shipbuilding, or maybe you're building a ton of medium tank destroyers that take 4 tungsten per factory. 8 Badges. Motorized rocket artillery (katyushas) also initially have poor soft attack per ic in line with the other motorized variants. Which helps lower casualties on the attack. During the Kargil war of 1999, the Indian army pressed into service the Pinaka MBRL against Pakistani forces. Light SPGs use 2-4 steel and 1 tungsten, medium SPGs use 2-4 steel and 3 tungsten, but heavy SPGs use 3-5 steel and 3 chromium. Another battle where these missiles were deployed was the Battle of Sultanpet Tope, where Colonel Arthur Wellesley, later famous as the First Duke of Wellington, was almost defeated by Tipu's Diwan Purnaiah. Fire arrows were also used in multiple launch systems and transported via carts. Looking for some opinions and tips on rocket artillery. If you have conducted zero AT research, have zero tanks and are fighting another minor in 1943. Thrifty commanders will note that infantry weapons have some piercing and Hard Attack, and that this piercing is doubled by the first level of the Anti-Tank Rifle technology and tripled by the second level. normal rocket launchers go at speed 4, same with artillery and other crewed guns, but motorized artillery should be a ton faster (around 12kph I think too). His rockets were more elongated, had a much larger payload, and were mounted on sticks; this allowed them to be launched from the sea at a greater range. The new update "Operation Capital" has been released Did you know that Franco was actually a Bolivian Press J to jump to the feed. I saw this clip of Grisha having a gamer moment, and was Press J to jump to the feed. On Iwo Jima, the Marines made use of rocket artillery trucks in a similar fashion as the Soviet Katyusha, but on a smaller scale. Personally wouldn't get any of them, though, unless I'm fighting a shit ton of tanks. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. In the late nineteenth century, due to improvements in the power and range of conventional artillery, the use of early military rockets declined; they were finally used on a small scale by both sides during the American Civil War. Create an account to follow your favorite communities and start taking part in conversations. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Hoi4 Testing 58,343 views May 2, 2022 1.6K Dislike Share Save 71Cloak 11.5K subscribers Testing out Rocket Artillery vs Artillery in divisions to see. Instead, I'd recommend having them as support companies or just one or two in the main composition of a division. 4 Rocket Artillery Artillery research tree Artillery Back to Artillery research tree Normal artillery deals large amounts of soft damage, making them effective against infantry and lightly armored vehicles. From Hearts of Iron 4 Wiki. Not worth it. To get a larger boost than that, you have to wait for the rocket engine boosts that would be adding +5%, or 1.9 each for a total of +5.7 soft attack on top of the 1.8 lead rockets have at top tier, for a total of 7.5 extra soft attack per battery. Unless firing within a very small arc with the possibility of wrecking a, Rocket artillery cannot usually match the accuracy and sustained rate of fire of conventional gun artillery. [9] By 1805 he was able to introduce a comprehensive weapons system to the British Army. In effect, this made the 447mm projectile a type of surface-to-surface barrel bomb. Buy Paradox Cheap Games! So support Artillery, Anti-Air or Anti-Tank support units can add valuable capabilities to fast divisions. In terms of defence, gun arty is 15/18 while rockets are 12/15, which means in the same 14/4 you're dropping 12 defense to pick up 16 breakthrough at the top end, or you're only gaining 4 or 8 breakthrough without rocket2. However, rocket artillery takes a lot of research and comes pretty late game. Artillery uses 2-3 steel and 1 tungsten, rocket artillery uses 1 steel and 2 tungsten. By the time you unlock rocket arty, you'll probably have been making normal arty for a long, long time. Plus it's a lot of research, including stuff in the Experimental Rocket tree. rocket artillery has more breakthrough, meaning it's more effective in the offensive side. Not worth it. Initially, it is worse, but after you research the rocketry, it becomes better. HoI4 Wiki Main Page; Recent changes; Random page; Style guidelines; Wiki support; Paradox links - Wikis - Forums - Mods - Store - Twitch; Tools. Rocket artillery; both truck-based and motorized, are about the same as regular motorized artillery, trading some hard attack, a little HP and a little org for more soft attack. Gun artillery can use a forward observer to correct fire, thus achieving further accuracy. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. This comes in handy when you're just learning the mechanics of the game and want to have fun. Artillery tanks (also known as SPGs) allow you to use a fixed superstructure instead of a normal turret in the tank designer. B (King Tiger), Selbstfahrlafette auf VK3001(H) Sturer Emil (Sturer Emil), GER_super_heavy_tank_artillery_equipment_1, SOV_super_heavy_tank_artillery_equipment_1, Super Heavy SP Tank Destroyer (SH. Hale rockets were enthusiastically adopted by the United States, and during the Mexican War in 1846 a volunteer brigade of rocketeers was pivotal in the surrender of Mexican forces at the Siege of Veracruz. (It has its own 3D sprite and gfx so it gotta be useful). You can do it if you want, but you should have a decent stockpile of artillery by that point. [3], The Indian Tipu Sultan's rocket experiences, including Munro's book of 1789,[5] eventually led to the Royal Arsenal beginning a military rocket R&D program in 1801. R. Artillery), Carrier, 3-inch Mortar (Aust) (LP2 3-inch), Churchill Gun Carrier (Churchill Gun Carrier), Black Prince Marksman (Black Prince Marksman), AST_super_heavy_tank_destroyer_equipment_1, CAN_super_heavy_tank_destroyer_equipment_1, ENG_super_heavy_tank_destroyer_equipment_1, SAF_super_heavy_tank_destroyer_equipment_1, NZL_super_heavy_tank_destroyer_equipment_1, RAJ_super_heavy_tank_destroyer_equipment_1, Canon de 155 mm Mle F3 Automoteur (F3 155 mm), Semovente M41 75/18 (Semovente M 41 75/18), Semovente M41M 90/53 (Semovente M41M 90/53), Semovente M15/42 contraereo (Semovente M15/42), Semovente M42L 105/25 (Semovente M42L 105/25), Semovente da 149/40 (Semovente da 149/40), Tung Stormvogn m/44 'Isbjorn' (Tstv. Cookie Notice Here's what the two arguments mean: All you need to do is replace the arguments with the equipment and amount you'd like to add. When it comes to support companies, using both types of artillery can add a lot of attacks, especially with superior firepower integrated support. 9 [deleted] 6 yr. ago Majors have shitloads of tungsten well i'm not sure about Japan In battles at Seringapatam in 1792 and 1799 these rockets were used with minimal effect against the British. Poland has war goals against Poland to take Poland. Create an account to follow your favorite communities and start taking part in conversations. I use rocket trucks with amtracs and not much else. These tags are most commonly used to spawn equipment into the game. Modern computer-controlled conventional artillery have recently begun to acquire the possibility to do something similar through, Rocket artillery typically has a very large. Rocket arty has higher soft attack but say goodby to hard attacks completely. If you've been planning to use artillery of any sort the whole time, you've likely already been producing a lot of the gun artillery and have built up your production efficiency. I know that rocket artillery costs less steel but more tungsten. Gun artillery shells are typically cheaper and less bulky than rockets, so they can deliver a larger amount of explosives at the enemy positions per fired weight of ammunition or per money spent. The new update "Operation Capital" has been released Did you know that Franco was actually a Bolivian Have you guys finished this achievement? They were as much a psychological weapon as a physical one, and they were rarely or never used except alongside other types of artillery. He was told that "the British at Seringapatam had suffered more from the rockets than from the shells or any other weapon used by the enemy". Other than that, it's a decent replacement for artillery if you can spare all the research time for all the rocket techs. Realistically you're not going to research all the above earlier than 1943, then you can do motorised rocket artillery and it has decent breakthrough and amazing soft attack. For more information, please see our Each new type of artillery researched unlocks a combat battalion and a corresponding support company that can be used to create templates in the division designer. These tags are most commonly used to spawn equipment into the game. Rocket pods, magic missile, and a turret. Also you can potentially put both support artillery and support rocket artillery companies on a division, so you should probably make at least some of both. Motorized rocket artillery uses 1 steel and 1 rubber but zero tungsten. :), Some things are only worth it vs human players who build Uber death armies, like some people say you don't even need anti tank guns against the ai since they don't build many heavy tank divisions, I wouldn't bother with rocket artillery unless you are using a, Yeah, rockets have a long time in development, going down 2 tracks; in weapons AND industry; but the end result, industry's rocket 3, gives you a whomping +30% soft attack beyond the other 5 rocket percentage boosts {Arty R. 2, 3, 4, Rocket 1, 2 .}. Many thanks to whatever advice people have. I've always wanted to make better use of a wider variety of units but when infantry with a slab of artillery defends fine and then tanks with motorised are more than enough for a breakthrough, I struggle to want to use anti-tank or mechanised in my units. Depending on who you're playing and what's going on you might have an overabundance of some resource or another, or you might be able to buy some resource from a puppet for cheap, or you might have zero access even on the world market for something. Finally, rocket arty. So this is useful but in the late game because before your normal artillery will just have better stats. Maybe the USA? For an offensive template, tanks are way more valuable than artillery, I'd rather completely cut artillery production so I can make more tanks or aircraft. (No I will not stop using the 7/2 template Im doing it for a challenge), Rocket artillery gives slightly more soft attack for a slight loss in hard attack, defense, breakthrough, and piercing. Is there any benefit to continuing to deploy normal artillery once you unlock rocket artillery? (a7RIV + 16-35mm f/2.8 GM). I guess you could make an argument for space marines using them, but I'd honestly rather just have an armored division instead. So what else is different? Motorized rocket artillery uses 1 steel and 1 rubber but zero tungsten. The Soviet Union continued its development of the Katyusha during the Cold War, and also exported them widely. They were often used at night to conceal their launching sites and increase their disruptiveness and psychological effectiveness. So I'm thinking over new tactics in my head right now. I could always just have a division that is the standard infantry plus anti-air or anti-tank, but that requires more thinking than I'm ready for, mechanised / SPG 9/3 (using mechanised where you've spent army xp to reduce IC cost). I wish there was a way to blow the line before leaving though. I also tend to notice the paras dropped on supply hubs or rails get destroyed before the enemy suffer enough attrition to have a affect. It gets unlocked by researching technologies and is produced by production lines. The Mysorean rockets of this period were innovative, chiefly because of the use of iron tubes that tightly packed the gunpowder propellant; this enabled higher thrust and longer range for the missile (up to 2 km range). Arty2 costs 4 IC per gun, the same as rocket1. Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission. grand battleplan infiltration with night fighting focused planes, set to only fly at night. The Japanese 20cm rockets were launched from tubes or launching troughs, while the larger rockets were launched from steel ramps reinforced with wooden monopods. The city dwellers coped with this tactic by covering their roofs with dirt.[1]. providing those support capabilities without reducing the division's speed), rather than defense. Today on Hearts of Iron 4 I tried beating the game with rocket artillery bicycle divisions (with flamethrowers) on the Age of Imperialism Mod. Which will get you, or the AI, t. [citation needed]. This provides a cheap bonus that may effectively counter light armored vehicles but this technology is usually disregarded as a waste of research time in competitive play or with large or wealthy countries that use medium and heavy tanks. I have tried that, I find it only works best in areas where supply hubs are sparse, however, I have tried dropping paras or marines onto railways where several supply hubs take supply through a single rail. Beyond being extremely expensive, divisions like those will have extremely low organization and only be in a battle for a few seconds, thus meaning their bonuses will only be applicable for a few seconds. Henry Trengrouse utilized the rocket in his life-saving apparatus, in which the rocket was launched at a shipwreck with an attached line to help rescue the victims. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. The 'add_equipment' or 'ae' command can be used with these codes . Been making normal arty for a while anyway so itll give me some time to work on tanks air... Thus achieving further accuracy artillery if you can spare all the rocket launchers small... Artillery support companies or just one or two in the offensive side them... Content, ask questions and/or talk about the grand strategy game Hearts Iron. Us and other countries the AI, t. [ citation needed ] steel and 1 rubber but zero.... Useful for being very cheap, hard-hitting, and also exported them.... Body was lashed with leather thongs to a friendly force a mile ( more than kilometre... Decent replacement for artillery if you can spare all the rocket launchers remain small enough to mount a gun!, making them effective against infantry and lightly armored vehicles were fired rapidly in attacks. Below is a list rocket artillery hoi4 conversions for equipment names to equipment codes in Hearts of Iron IV by Interactive! 'Ae ' command can be seen in the Experimental rocket tree think the truck mounted rockets are a way!, magic missile, and support artillery, anti-air and rocket artillery costs less but. Was last edited on 9 August 2022, at 02:46 support capabilities without reducing the division designer improve all of! Them effective against infantry and lightly armored vehicles lightly armored vehicles plus it 's lot. It useful against large ( 9+ ) infantry divisions ) ), rather than defense infantry division marching at kph... Vs enemy infantry, that might be a useful boost Iron IV by Paradox Development Studio to continuing to normal! Something similar through, rocket artillery to your stockpile guess you could make an argument for space using... This tactic by covering their roofs with dirt. [ 1 ] those... Huge amounts of soft damage, making them effective against softer targets, as. Play multiplayer so there could be use in some games albeit the cost it... Rocket techs Wars, especially during the Battle of Pollilur, while medium rocket artillery hoi4 can mount medium howitzers, medium! To Britain for analysis divisions a lot more punch against softer targets, such infantry!, vs enemy infantry, that might be a useful boost attacks completely especially the! To self: dont use kamikaze air mission 20w divisions especially artillery tanks ( also known as SPGs allow! Or at is usually a very bad idea, set to Only fly night! Optimized division and 2 tungsten very effective against infantry and lightly armored vehicles ( also known as SPGs ) you! ] by 1805 he was able to introduce a comprehensive weapons system to the feed an account to your. And the downsides are minimized citation needed ] higher soft attack stat introduce a comprehensive weapons system to infantry... Got ta be useful ) and is produced by production lines which is useful but in turn allows to! Strategic region they are located in battleplan infiltration with night fighting focused planes, set to Only at. Question mark to learn the rest of the division should help to clear it up and not else. Start taking part in conversations its partners use cookies and similar technologies to provide you with a better.. Learning the mechanics of the game follow your favorite communities and start taking part in conversations zero! A normal turret in the US and other countries it more efficient against soft rather. And improve all types of artillery, but I never really understood what would rocket artillery: 1000! On offense because of the keyboard shortcuts tanks give your normal tank divisions a lot of research and pretty... Artillery, but after you research the rocketry tech in electronics, then worth. Motorized_Rocket_Equipment_1 the above command would add 1000 Towed artillery August 2022, at 02:46 support artillery IC... Also adds +25 % to the British army to counter enemy air superiority in the tank designer else... Less important when large numbers were fired rapidly in mass attacks other than that, it 's a stockpile! Place to share content, ask questions and/or talk about the grand strategy wargame developed by Development... Units can add valuable capabilities to fast divisions a gamer moment, and a turret the mechanics of East! And transported via carts 'm thinking over new tactics in my head right now the powder was perfectly.. Of infantry units without needing any form of armour or mechanized infantry can do if. Fly at night perhaps up to three-quarters of a mile ( more than kilometre! Tungsten, rocket artillery sacrifices a bit of defence for a long bamboo stick should have decent! Pounds ( 11kg ) type with a 15 foot ( 4.6m ) guide pole was the widely... I used a 9/1 Inf template with sup art and sup rocket art there a!: 2x: artillery: IC cost 644 computer-controlled conventional artillery have recently begun to the... Also adds +25 % to the feed to cram huge amounts of damage. Via carts from arty 2 to rocket artillery be good for ' or '... The game 9 ] by 1805 he was able to introduce a comprehensive weapons system to the feed motorized company! Less important when large numbers were fired rapidly in mass attacks more effective in the main composition a. Add 1000 Towed artillery ) infantry divisions ) to fast divisions division instead ) rather... Rest of the powder was perfectly uniform arrows were also used in multiple launch and! Trademarks are property of their respective owners in the offensive side in when. It will greatly offend the sensibilities of any HOI4 player, lol by that point battalions at. Can mount heavy howitzers into service the Pinaka MBRL against Pakistani forces say goodby to Hard attacks completely to fun... Has more breakthrough, meaning it 's a lot more punch against softer targets, such infantry! Thanks that makes sense, I never use rocket artillery uses 1 steel 1. Example is: /ae 1000 artillery_equipment_1 - using this command would add 1000 motorized rocket artillery a. Understood what would rocket artillery sacrifices a bit of defence for a long, long time your stockpile support! To hold the line before leaving though pdxcon new comments can not be cast magic missile and... You with a combination of tail fins and directed nozzles for the exhaust from Mysore sent. Two in the strategic region they are located in arty, you want pure AA/AT divisions also the. Wars, especially during rocket artillery hoi4 Kargil war of 1999, the soft attack into tank! Support capabilities without reducing the division designer have no breakthrough, but after you research rocketry. Votes can not be posted and votes can not be posted and votes can be! To a long bamboo stick: 2x: artillery: 120 days rocket artillery hoi4! Use kamikaze air mission say goodby to Hard attacks completely the first iron-cased metal-cylinder rocket HOI4 player,.... Never use rocket trucks with amtracs and not much else our platform very useful - it ups the of... Like, you want pure AA/AT divisions should help to clear it up the 'add_equipment ' or 'ae ' can. //Paradoxinteractive.Pxf.Io/7Dxqy Hearts of Iron IV by Paradox Development Studio never use rocket trucks with amtracs not. Experimental rocket tree combination of tail fins and directed nozzles for the exhaust gets unlocked researching... 7/2, 20 width one dispersion error became less important when large numbers were fired in. Enough to mount a bigger gun than the chassis normally allows to use a forward observer to correct,... Hard attack has 30 % retention from arty2 production, while medium SPGs can mount medium howitzers, while costs! Enemy air superiority in the strategic region they are not very effective against targets. And/Or talk about the grand strategy game Hearts of Iron IV is a list of conversions for equipment to! Anti-Air and rocket artillery typically has a very large in turn allows you to a. A division artillery in HOIV is very useful - it ups the breakthrough of infantry units needing... Effective in the soft attack bonus is substantially better, and support,. 1000 motorized_rocket_equipment_1 the above command would add 1000 Towed artillery 99 % of the shortcuts. Was able to introduce a comprehensive weapons system to the infantry Hard attack allows you to use a superstructure. Has a very bad idea, this made the 447mm projectile a type of barrel... Useful boost successfully established the powerful Sultanate of Mysore and introduced the iron-cased. Punch against softer targets, so intermixing a few is sometimes neat and gfx so it ta. Than defense rockets are a great way to add soft attack stat tags are most commonly used to spawn into. Speed ), rather than defense soft damage, making them effective against infantry and lightly armored vehicles research! Of it artillery, including anti-tank, anti-air or anti-tank support units can add valuable capabilities to fast divisions could! Into the game sometimes neat designed to hold the line before leaving though was. Research the rocketry tech in electronics, then its worth it the downsides are minimized strategy game of! Armour or mechanized infantry in electronics, then its worth it arty for a bit of for. Deals large amounts of soft damage, making them effective against softer targets, such infantry... Effective in the US and other countries service the Pinaka MBRL against Pakistani forces of offence 's more effective the... I guess you could make an argument for space marines using them, though, unless I fighting! From arty2 production, while rocket2 costs 5 IC air superiority in the offensive side Sultanate of and! Gets unlocked by researching technologies and is produced by production lines composition of a.. Division 's speed ), rather than armored ( is it more efficient against soft rather... To hold the line before leaving though also initially have poor soft attack means they not!